A single-screen, local competitive platformer

2-4 players duke it out while trying not to fall to their doom. Each player has 3 lives and limited HP. Last bit standing wins!

Browser version requires Chrome. You can also download bitbout for Mac, Windows, or Linux below. Note: Linux version is untested. Please let me know how it works!

Game Controls

Supports PS4 DualShock 4 and Xbox One controllers!

Blue: Gamepad 1, or move with W S A D and attack with Q
Pink: Gamepad 2, or move with UP DOWN LEFT RIGHT and attack with SHIFT
Green: Gamepad 3, or move with I K J L and attack with U
Purple: Gamepad 4, or move with T G F H and attack with R

Change the map with M
Change the number of players with P
Change the BGM (music) with B
Start or restart the game with ENTER


Code, design and sound by Benji Kay. @okaybenji

Art and animation by Adam Bing. @Exciteless

Source code is on Github. Written with Phaser, with chiptune2.js for SFX and music.

Special thanks to Goldfire Studios for giving its employees time to work on their own projects!


PlatformsWindows, macOS, Linux, HTML5
Release date Apr 17, 2016
Rated 4.4 out of 5 stars
(8 total ratings)
AuthorBenji Kay
GenreAction, Platformer
Made withPhaser
Tags1v1, 4-player, 8-Bit, deathmatch, html5, Local Co-Op, Local multiplayer, LOWREZJAM, Pixel Art
Code licenseMIT License
Average sessionA few seconds
InputsKeyboard, Xbox controller, Gamepad (any)
MultiplayerLocal multiplayer
Player count2 - 4
LinksSource code, Twitter, Twitter


Download NowName your own price

Click download now to get access to the following files:

bitbout-linux-v1.0.3.zip 38 MB
bitbout-mac-v1.0.3.zip 39 MB
bitbout-win-v1.0.3.zip 48 MB


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This is a really good game. But in the second level it's too hard to see when a player falls to a lower platform

I think that is the point.

(1 edit) (+1)

tried to run on Linux Mint. had to install libgconf via

sudo apt install libgconf-2-4

still fails to launch:

(bitbout:9874): Pango-ERROR **: 00:50:31.269: Harfbuzz version too old (1.1.3)


Nice Game 


Love the graphical update! Looks much cooler, and I appreciate the fact that it now conforms to the 64x64 grid :)

Thanks! Eh, it was always on the grid, just didn't make use of every pixel :P

Pretty cool stuff! Kinda reminds me of SSBB :-)

Thanks! :]

If you can up the resolution but keep the 64x64 grid, would be awesome.
I'd also recommend a start screen with game title.
Great idea, pushing each other works really good :)

Thanks for the feedback! A graphics update is planned and I'm considering a start screen as well!

We've got a (work in progress) title screen and a preview of the new graphics style. Take a look and let me know what you think!

Hey, are you playing on Firefox? I've noticed that for some reason the game doesn't scale up in Firefox. If that's what you were saying about the resolution, try Chrome or download the game for your OS. (Also, if anyone knows of a fix for this, please let me know!) Thanks!

I still didn't have a chance to play it again after deadline, I'll let you know :)