Controls are pretty floaty. Otherwhise a cool little game.
Team up with your unconscious mind to find your way out of a dream that trapped you in. Will you ever wake up?
Find me on Twitter at @okaybenji.
"In this game, Zs catch you!" - Brian C.
Original soundtrack by Dreamreader.
|Windows, macOS, Linux, HTML5
|Sep 01, 2018
|2D, 8-Bit, Action-Adventure, gamepad, html5, Pixel Art, Puzzle-Platformer, Retro, Singleplayer
|A few minutes
|Keyboard, Xbox controller, Gamepad (any), Playstation controller
|Color-blind friendly, Subtitles, High-contrast, Interactive tutorial
|Homepage, Blog, Source code, Twitter
- Presenting GOODNIGHTSep 01, 2018
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Dude! This is a really nice little project. The aesthetic is consistent and beautiful in its own way! Difficulty is fair for a puzzle platformer and I had fun trying to complete the game!
Nice music, nice graphics. difficulty are not very well balanced.I needed to see in the comments 2 times how to do it.
The jump is tricky, but I enjoy playing it;
Cool game man. Loved the idea behind the level 6. KUDOS.
I don't get how to get pass the second snake in the level where your guide tells you how to chill. Level 6.
Nevermind. I literally had to chill. LMAO
It's super fun!
do you have rom support like .nes emulation?
stuck on level 1 screen on windows and browser
hey, happy to try to help with this. can you explain in more detail what stuck means?
the game doesn't move past the level 1 screen, music keeps playing. tried pressing all the buttons on keyboard and controller. window was in focus
when you say the level 1 screen, do you mean the title screen that says level 1 or level 1 itself? if it's the level itself, are the animations playing? (there should be sparkling stars, characters bouncing a little with idle animations, and a character talking to you explaining the controls.)
which browser are you using, and what version?
Is this really MAC only (unless you want to play via website) or am I missing something?
Yes, that's correct. I don't have a PC to build the game on for that platform. The experience should be pretty much the same either way, though. The website version supports fullscreen, gamepad, etc.
The controls are a little cluky and the game can at times require quite a lot of precision. And gets a little frustrating at times. But overall the game is well made and has very good animation and presentation. Not to big a fan of the music personally, mainly because the samples hurt my ears, but others may have diffrent opinions.
Way too hard, way too soon. First screen is so super easy. Then second screen is basically impossible. How do I jump up to the chain? Difficulty should ramp gradually.
You need to go to the left side of the screen to go to the pool on the right. Then, you go on those platforms to get to the chains.
This is really cool. The art sound design and animation all come together perfectly.
I loved it!! Thank you
I love the Z worm animation. Very chill game
Nice to see a 2D approach inspired by the same cart I chose :)