The controls are a little cluky and the game can at times require quite a lot of precision. And gets a little frustrating at times. But overall the game is well made and has very good animation and presentation. Not to big a fan of the music personally, mainly because the samples hurt my ears, but others may have diffrent opinions.
Team up with your unconscious mind to find your way out of a dream that trapped you in. Will you ever wake up?
Find me on Twitter at @okaybenji.
"In this game, Zs catch you!" - Brian C.
|Published||79 days ago|
|Release date||49 days ago|
|Tags||2D, 8-Bit, Action-Adventure, Fantasy, gamepad, NES, Pixel Art, Puzzle-Platformer, Retro, Singleplayer|
|Average session||A few minutes|
|Inputs||Keyboard, Xbox controller, Gamepad (any), Playstation controller|
|Accessibility||Color-blind friendly, Subtitles, High-contrast, Interactive tutorial|
|Links||Homepage, Blog, Source code, Twitter|
- Presenting GOODNIGHT49 days ago
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Way too hard, way too soon. First screen is so super easy. Then second screen is basically impossible. How do I jump up to the chain? Difficulty should ramp gradually.
You need to go to the left side of the screen to go to the pool on the right. Then, you go on those platforms to get to the chains.
This is really cool. The art sound design and animation all come together perfectly.
I loved it!! Thank you
I love the Z worm animation. Very chill game
Nice to see a 2D approach inspired by the same cart I chose :)