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Devlog
text-engine 3: makes development more fun!
July 13, 2022
by
Benji Kay
2
text-engine has been updated to version 3.0. There are several new features, but the one I'm most excited about is the new command-replay save system . Game saves are now just a list of commands enter...
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text-engine 2: characters, conversations, save/load & more
December 07, 2020
by
Benji Kay
1
text-engine has been updated to version 2.0, and it includes a ton of new features! A new demo has been uploaded to itch showing off what you can do, so be sure to try it out . What's New For writers...
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Adding new variables to your game
September 12, 2020
by
Benji Kay
2
#engine, #tutorial, #variables
Did you know you can add, track and change any variables you want in your text-engine adventure games? In this post, I will show you how! A disk in text-engine is really just a JavaScript object, so...
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New feature: onEnter methods
September 12, 2020
by
Benji Kay
1
#engine, #feature
You can now optionally attach a function as a property called onEnter to any room. When the player enters the room, the function will get called. These functions receive the same data that items' use...
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Sound effects added!
April 26, 2020
by
Benji Kay
Boot-up sound and mechanical keyboard typing sound effects added to the demo for a more immersive experience...
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Graphics update
April 25, 2020
by
Benji Kay
1
The default look for text-engine has been updated! It's been redesigned to give the feel of an ancient orange-hued terminal screen, complete with scan lines and a subtle glow...
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INV command added!
September 24, 2017
by
Benji Kay
Players can now view a list of items in their inventory by typing inv . That's all! :)...
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